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Random dungeon map generator algorithm
Random dungeon map generator algorithm











On the very left of the Map, from top to bottom, we draw Region Ids using different numbers. On this Map, we will define a lot using Region Ids. The Maker is a little bit limited, so we have to help it out. Imagine, if we would just put some objects, one entrance and the exit on this map, this plugin would never have the idea of how things belong to each other, not even it would see how big some objects are. Before we continue, let’s get a feeling of how the Decoration Map works and what purpose it has.These can be simple objects, rocks, plants, and the entrance and exit. In this Map, we define any objects which will be spawned by the generator.We create a Map called „Decoration“, with exactly this name, default settings, and again the same tileset as we set in the Snippets map.This step will define the entrance, exit, and decorations. Step 3: Decoration Map, Entrance and Exit













Random dungeon map generator algorithm